Website powered by

Unreal Custom Sky Blueprint (WIP)

I was inspired by the switchable sky that Joakim Stigsson (https://www.artstation.com/joakimstigsson) showed in his Golden Gas Station breakdown here, https://www.artstation.com/artwork/1Pr48

Took me a while to figure it out but managed to do a quick set up in Blueprint without any post-process. I can control fog, contrast and colors of the sunlight. I'm adding more fog controls, post-process controls, and two more sky types (Starry Night and Day) to create a handy lighting setup for testing out environments and assets. It uses custom sky material setup based on the one that comes in starter content. I used Nuke to clamp some brightness values of HDRIs to avoid any overexposure.

Sky Blueprint Test

Dusky

Dusky

Dusky

Dusky

Dusky

Dusky

Sunset

Sunset

Sunset

Sunset

Sunset

Sunset

Overcast

Overcast

Overcast

Overcast